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ChapterBrief · Manhwa
Solo Leveling Karma is a Netmarble game. Moments Inbetween is its free, non-canon manga tie-in posted on X every other Tuesday. Here's what it covers.

TL;DR: Solo Leveling Karma is two separate things wearing the same name. The game is Netmarble's 2026 roguelite. Moments Inbetween is a free, non-canon comic strip series posted to X every other Tuesday to promote it, drawn by artist 1228cjrb and starring Cha Hae-In, Igris, and Beru during the 27-year Monarch war. It has nothing to do with Solo Leveling: Ragnarok.
If you searched "Solo Leveling Karma" expecting a new manhwa chapter and landed on a video game trailer, or the other way around, you're not missing something obvious. Netmarble picked a name that overlaps with an actual comic being released under the same banner, and the two get conflated constantly in comment sections. This article sorts out which is which, what Moments Inbetween actually contains, and whether it's worth tracking down an X account for.
Here's the fast version before the detail: if you want the licensed continuation of Sung Jin-Woo's story, that's Solo Leveling: Ragnarok, not this. If you want a hint of what Netmarble's upcoming game covers, Moments Inbetween is a low-stakes preview. If you want confirmed lore that Chugong personally signed off on, hold off, because that's a separate claim from what these strips are.
Solo Leveling: KARMA is a roguelite action RPG developed by Netmarble Neo and published by Netmarble Corp. It was first announced in mid-2025 and is confirmed for PC, iOS, and Android in the second half of 2026. The pitch is a hack-and-slash dungeon crawl built around the "Broken Cup of Reincarnation," an artifact tied to a 27-year war between Sung Jin-Woo's shadow army and the Monarchs. That's a stretch of time the original manhwa skips past almost entirely. Netmarble showed more of the game at Anime Expo 2026, including a cast reveal and new enemy designs. That's the same convention where Solo Leveling: Beyond the System was announced for the anime side of the franchise.
That's the game. "Moments Inbetween" is something else riding on the same name, and the confusion between the two is the entire reason this article exists. It's a short comic series, not a mode inside the game, not a manhwa spinoff distributed by D&C Media, and not connected to the writers or artists currently working on Ragnarok.
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Moments Inbetween lives in exactly one place: the official Solo Leveling: KARMA account on X. The first strip posted June 23, 2026, five days after the game's manga tie-in was first teased, and the series has kept to a biweekly rhythm since, with new entries going up every other Tuesday at 10PM EST. A strip published July 22 leaned on the long-running rivalry between Beru and Igris, which tells you roughly what kind of material this is: small character bits rather than plot developments.
There's no WEBTOON listing, no Naver upload, no Tapas chapter. That's unusual for anything carrying the Solo Leveling name. Every other piece of the franchise, the original manhwa, Ragnarok, even fan discussion hubs, routes through one of those platforms. Moments Inbetween doesn't. That's itself a signal about how the publisher treats it: ad content for a game launch, not a release with its own chapter numbering or platform presence.
Each entry is a single page, drawn in a chibi style that leans into the same comedic register the original manhwa used sparingly between its bigger arcs. Sung Jin-Woo's power system barely factors in; these are small character-focused jokes involving Cha Hae-In, Igris, and Beru, not combat breakdowns.
If you want the actual next chapter of Sung Jin-Woo's story rather than promotional side material, the licensed sequel picks up with his son.
Solo Leveling: Ragnarok Reading Guide →
No, and this is where the two Karmas matter most. Coverage of the strips has been specific on this point: Moments Inbetween carries no credit or involvement from Chugong, the original novelist and the person still shaping where the franchise's canon goes next. That puts it in the same bucket as most licensed game tie-in comics, official enough to be posted by the rights holder, not official enough to count as story the creator is accountable for.
The wrinkle: this doesn't apply to the KARMA game itself. Separate reporting around a July 5, 2026 announcement described Chugong as personally working on the game's core narrative, the 27-year war and the fate of the shadow army during it. That's a materially different claim than "involved in a set of X-only comedy strips." Hold both facts at once. The game's story has the original author's hand in it. The free comic promoting Solo Leveling Karma does not. Treat Moments Inbetween the way you'd treat a mobile game's launch-week social media comic: entertaining, on-brand, disposable if the release date slips or the marketing plan changes.
Solo Leveling isn't short on 2026 releases competing for the same search traffic. That's part of why "Solo Leveling Karma" gets typed into Google by people meaning three or four different things. Ragnarok is the canon manhwa sequel. It's currently on hiatus after its illustrator's mandatory military service, but it's confirmed to resume with a new artist. Season 3 of the anime has no release date yet. D&C Media's own investor materials point to a 2027-2028 window. Beyond the System is the bridge film covering the gap between Season 2 and whatever Season 3 turns out to be. KARMA is the game, arriving before any of those settle. Moments Inbetween is the smallest and least consequential piece of that lineup: marketing for the marketing, essentially, timed to keep the game's name visible on social feeds during a long pre-release window.
That's not a criticism of the strips themselves. Chibi-style comedy about Beru and Igris needling each other is a reasonable way to fill the space between a game announcement and its launch, and it costs the publisher very little to produce. It's a criticism of expecting Solo Leveling Karma's marketing comic to answer questions it was never built to answer. If you actually want to know what happens to the shadow army during the 27-year war, in a way that matters to the wider story, that's a question for the game's campaign once it releases. It's not a question for a biweekly one-page joke posted to X.
For the full breakdown of what's confirmed and what's still speculation about the anime's next chapter, including the Anime Expo 2026 reveals.
Solo Leveling Season 3 Release Date →
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Read it if you already follow the KARMA game's marketing and want the small character beats between bigger announcements, or if you specifically want to see Igris and Beru written for comedy instead of combat. It's free, it's short, and each entry takes under a minute to read once you're on the account.
Skip it if you're looking for anything that moves Sung Jin-Woo's actual story forward. It won't. Skip it too if creating an X account just to follow a biweekly comic strip isn't worth the friction, since there's currently no other place to read it. Readers who want more of the original manhwa's cast without the game-marketing wrapper are better served rereading the source material or catching up on manhwa with a similar shadow-army, system-fantasy setup instead.
Is Solo Leveling Karma a game or a manga?
Both names point to the same launch, but they're different products. Solo Leveling: KARMA is Netmarble's roguelite action RPG, due on PC, iOS, and Android in the second half of 2026. Moments Inbetween is a separate free comic strip series posted on the game's official X account to promote it, not a chapter of the game itself.
What is Solo Leveling Karma Moments Inbetween?
A short one-shot comic series set during Sung Jin-Woo's 27-year war against the Monarchs, the same stretch of time the KARMA game dramatizes. Each entry is a single-page, chibi-styled strip built around a small joke or character beat rather than a plot arc, drawn by artist 1228cjrb and posted directly to X.
Is Moments Inbetween canon to the Solo Leveling story?
No. Reporting on the strips has been explicit that they carry no credit or involvement from original creator Chugong, which puts them outside the story he's still shaping. That's a different question from whether the KARMA game itself is canon, since Chugong has been separately confirmed to be working on that game's narrative.
Where can I read Solo Leveling Karma Moments Inbetween?
Only on the official Solo Leveling: KARMA account on X, which posted the first strip on June 23, 2026. New entries go up every other Tuesday at 10PM EST. There's no WEBTOON, Naver, or Tapas listing for it, so an X account is currently required to read it.
How is Moments Inbetween different from Solo Leveling: Ragnarok?
Ragnarok is the licensed, canon sequel manhwa continuing Sung Jin-Woo and Cha Hae-In's story through their son, Sung Suho, published on Tappytoon and Tapas. Moments Inbetween is unrelated to that continuity: it's short-form promotional comedy tied to a mobile and PC game, not a numbered chapter release in an ongoing series.
When does Solo Leveling: KARMA the game come out?
Netmarble has confirmed a second-half 2026 release window for PC, iOS, and Android, with more gameplay and cast details shown at Anime Expo 2026. No exact calendar date has been announced.
Who draws Solo Leveling Karma Moments Inbetween?
The strips are credited to artist 1228cjrb, posted through the official Solo Leveling: KARMA X account rather than through D&C Media or REDICE Studio, the companies behind the original manhwa and its licensed continuations.
About the author

Senior Manhwa Critic & Analyst
Manhwa critic and former Korean-to-English webtoon translator with 8 years reading across 40+ genres. London-based. Tracks everything from power-progression to slice-of-life romance.
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